Not the most visually-appealing thing I’ve ever seen, but it’s designed to test your hardware, not be a grand artistic achievement. Relic of Life is part of Basemark’s new GPUScore benchmark suite. Two more benchmarks, “Sacred Path” for mid-level GPUs and “The Expedition” for mobile devices, are also planned. Basemark claims their benchmarks are run on a frame-by-frame basis, resulting in more consistent, repeatable results. Here’s more information on the Relic of Life benchmark… You know you can’t resist seeing how your system measures up. You can download the Relic of Life benchmark for Windows 10, 11, or Linux systems, right here.

Supported graphics API’s: DirectX 12 and Vulkan 1.2 Rendering resolution: 2560 x 1440 Maximum texture resolution: 4096 x 4096 Texture compression: BC7

Technical Features

Ray-traced Reflections, multiple bounces Ray-traced Global Illumination Physically Based Rendering Ground Truth Ambient Occlusion (GTAO) Temporal Anti-Aliasing (TAA) Volumetric Lighting Bone and Vertex Animations

System Requirements

Graphics card with ray tracing support Graphics driver with DXR or Vulkan Raytracing support Windows 10, Windows 11 or Linux operating system Processor utilizing x86_64 architecture 12 GB of RAM 6 GB of video RAM Basemark Releases GPUScore  Relic of Life  a New Ray Tracing Focused Cross API Benchmark - 75Basemark Releases GPUScore  Relic of Life  a New Ray Tracing Focused Cross API Benchmark - 74Basemark Releases GPUScore  Relic of Life  a New Ray Tracing Focused Cross API Benchmark - 86Basemark Releases GPUScore  Relic of Life  a New Ray Tracing Focused Cross API Benchmark - 86Basemark Releases GPUScore  Relic of Life  a New Ray Tracing Focused Cross API Benchmark - 22