Ross, who left Sony Bend by the end of 2020, announced his new position at Square Enix-owned developer Crystal Dynamics just now. Earlier today, the California-based studio announced a new Unreal Engine 5-powered entry in the Tomb Raider series.  At Crystal Dynamics, Ross has taken the position of Design Director. Further details weren’t shared by Ross, although he did reveal that he’s “thrilled” by the project he’s currently working on.   “I’m excited to announce I now work at the amazing Crystal Dynamics as Design Director", Ross writes on Twitter. “That’s all I can say other than I’m thrilled with the project, and especially the team of really wonderful people. I will become a Seattleite this summer.”  Whether the former Days Gone Game Director is now directly working on the new Tomb Raider entry remains to be seen, but the timing of his announcement is interesting, to say the least.  Of course, there’s also the possibility that Ross is helping out Microsoft’s The Initiative on the upcoming Perfect Dark reboot. Recent rumors suggest that Crystal Dynamics is currently leading development on that highly-anticipated title after recent claims that Microsoft’s first-party studio lost half of its core developers over the past year.

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