Eventually, Halo Infinite debuted in late 2021. The delay mostly paid off, as critic reviews were very positive, including Wccftech’s, where Chris Wray gave it an 8 out of 10. Microsoft CEO Satya Nadella even announced during the latest quarterly earnings call that Halo Infinite was the biggest launch in the franchise history with over 20 million players registered to date. That said, even with the year-long delay, 343 Industries had to drop two staple features of the franchise at launch: co-op and Forge. Head of Creative Joseph Staten had told fans they could expect a roadmap with more info on both modes in January, but that didn’t happen. Yesterday, he tweeted that the roadmap had been delayed, too. It is unclear whether this roadmap delay implies a delay in the availability of either mode. 343 Industries originally estimated that co-op would launch alongside Season 2 of Halo Infinite, while Forge was scheduled to be available as part of Season 3.